Publicaciones en las que colabora con José Martí Parreño (15)

2021

  1. ¿Cómo es y de qué depende la actitud del profesorado frente al uso de la gamificación en asignaturas de emprendimiento?

    In-Red 2021. VII Congreso nacional de innovación educativa y docencia en red: lecciones aprendidas, ideas compartidas

2019

  1. Teachers’ intention to use educational video games: The moderating role of gender and age

    Innovations in Education and Teaching International, Vol. 56, Núm. 3, pp. 318-329

2017

  1. Product Placement in Video Games: The Effect of Brand Familiarity and Repetition on Consumers' Memory

    Journal of Interactive Marketing, Vol. 38, pp. 55-63

  2. The effect of age on teachers’ intention to use educational video games: A TAM approach

    Electronic Journal of e-Learning, Vol. 15, Núm. 4, pp. 355-366

  3. The role of perceived relevance and attention in teachers' attitude and intention to use educational video games

    International Journal of Emerging Technologies in Learning, Vol. 12, Núm. 3, pp. 154-168

2016

  1. Teachers' intention to use educational video games: A technology acceptance model approach

    Proceedings of the European Conference on Games-based Learning

  2. The role of perceived relevance and attention in teachers' intention to use gamification

    Proceedings of the European Conference on e-Learning, ECEL

2013

  1. Factors contributing brand attitude in advergames: Entertainment and irritation

    Journal of Brand Management, Vol. 20, Núm. 5, pp. 374-388

  2. Investigación sobre la eficacia de la publicidad en videojuegos: estado de la cuestión

    aDResearch: Revista Internacional de Investigación en Comunicación, Núm. 7, pp. 20-35

  3. Key factors of teenagers' mobile advertising acceptance

    Industrial Management and Data Systems, Vol. 113, Núm. 5, pp. 732-749

2012

  1. La publicidad actual: retos y oportunidades

    Pensar la publicidad: revista internacional de investigaciones publicitarias, Vol. 6, Núm. 2, pp. 327