Treating cockroach phobia using a serious game on a mobile phone and augmented reality exposure: A single case study

  1. Botella, C.
  2. Breton-López, J.
  3. Quero, S.
  4. Baños, R.M.
  5. García-Palacios, A.
  6. Zaragoza, I.
  7. Alcaniz, M.
Journal:
Computers in Human Behavior

ISSN: 0747-5632

Year of publication: 2011

Volume: 27

Issue: 1

Pages: 217-227

Type: Article

DOI: 10.1016/J.CHB.2010.07.043 GOOGLE SCHOLAR