Publicaciones en las que colabora con MARCOS FERNANDEZ MARIN (19)

2019

  1. FI-AR learning: a web-based platform for augmented reality educational content

    Multimedia Tools and Applications, Vol. 78, Núm. 5, pp. 6093-6118

2016

  1. Towards a simulation-based tuning of motion cueing algorithms

    Simulation Modelling Practice and Theory, Vol. 67, pp. 137-154

2015

  1. Motion-cuing algorithms: Characterization of users' perception

    Human Factors, Vol. 57, Núm. 1, pp. 144-162

  2. Virtual avatar signing in real time as classroom support for deaf students

    Recent Advances in Language and Communication (Nova Science Publishers, Inc.), pp. 135-150

2014

  1. Towards an extensible simulator of real motion platforms

    Simulation Modelling Practice and Theory, Vol. 45, pp. 50-61

2013

  1. On the characterization of a speed-boat motion for real-time motion cueing

    GRAPP 2013 IVAPP 2013 - Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications

  2. Virtual avatars signing in real time for deaf students

    GRAPP 2013 IVAPP 2013 - Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications

2012

  1. A Kinect-based Augmented Reality system for individuals with autism spectrum disorders

    GRAPP 2012 IVAPP 2012 - Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications

2011

  1. Augmented mirror: Interactive augmented reality system based on kinect

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  2. Espejo Aumentado: Sistema interactivo de Realidad Aumentada basado en Kinect

    Actas del XII Congreso Internacional de Interaccion Persona-Ordenador, INTERACCION 2011

2010

  1. Intelligent eye: Location-based multimedia information for mobile phones

    iiWAS2010 - 12th International Conference on Information Integration and Web-Based Applications and Services

2009

  1. A device-independent 3D user interface for mobile phones based on motion and tracking techniques

    Proceedings of the 2009 International Conference on Image Processing, Computer Vision, and Pattern Recognition, IPCV 2009

2007

  1. A reconfigurable immersive workbench and wall-system for designing and training in 3D environments

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  2. Un nuevo sistema de trabajo integrado basado en tecnologías de visualización immersiva para el diseño y la evaluación de trazados de carreteras

    Actas del VIII Congreso Internacional de Interacción Persona Ordenador (INTERACCIÓN 2007)

2006

  1. An authoring tool for driving simulation experiments based on configurable components

    Proceedings of the 6th IASTED International Conference on Visualization, Imaging, and Image Processing, VIIP 2006