Effect of a gamified education intervention with kahoot! tool on kinesitherapy subject results
- R. Martín-San Agustín
- N. Moreno-Segura
- A. Escriche-Escuder
- B. Tronchoni-Crespo
- M.P. Sánchez-Martínez
- Gómez Chova, L. (coord.)
- López Martínez, A. (coord.)
- Candel Torres, I. (coord.)
Éditorial: IATED Academy
ISBN: 978-84-09-31267-2
Année de publication: 2021
Pages: 1666-1669
Congreso: EDULEARN: International Conference on Education and New Learning Technology (13. 2021. null)
Type: Communication dans un congrès