Publicacións en colaboración con investigadores/as de Universidad Politécnica de Valencia (115)

2024

  1. Improving the understanding of web user behaviors through machine learning analysis of eye-tracking data

    User Modeling and User-Adapted Interaction, Vol. 34, Núm. 2, pp. 293-322

2017

  1. A VR-based serious game to regulate joy in adolescents: A comparison of different devices

    Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST

  2. Body schema plasticity after stroke: Subjective and neurophysiological correlates of the rubber hand illusion

    Neuropsychologia, Vol. 96, pp. 61-69

  3. Exergames on line for childhood obesity: Using a web platform as an ambulatory program to increase the acceptance and adherence to physical activity (PA)

    Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST

2016

  1. A game for emotional regulation in adolescents: The (body) interface device matters

    Computers in Human Behavior, Vol. 57, pp. 267-273

  2. Acute stress trajectories 1 year after a breast cancer diagnosis

    Supportive Care in Cancer, Vol. 24, Núm. 4, pp. 1671-1678

  3. An internet-based program for depression using activity and physiological sensors: Efficacy, expectations, satisfaction, and ease of use

    Neuropsychiatric Disease and Treatment, Vol. 12, pp. 393-406

  4. Effect of Web navigation style in elderly users

    Computers in Human Behavior, Vol. 55, pp. 909-920

  5. Embodiment and Body Awareness in Meditators

    Mindfulness, Vol. 7, Núm. 6, pp. 1297-1305