Physiotherapy degree students’ perception of the effect of gamified learning through the kahoot tool in understanding, attention, and content interest

  1. R. Martín-San Agustín 1
  2. A. Escriche-Escuder 2
  3. B. Tronchoni-Crespo 1
  4. A. Baño-Alcaraz 3
  5. M. Sánchez-Barbadora 1
  1. 1 Universitat de València
    info

    Universitat de València

    Valencia, España

    ROR https://ror.org/043nxc105

  2. 2 Universidad de Málaga
    info

    Universidad de Málaga

    Málaga, España

    ROR https://ror.org/036b2ww28

  3. 3 Universidad de Murcia
    info

    Universidad de Murcia

    Murcia, España

    ROR https://ror.org/03p3aeb86

Livre:
EDULEARN20 Proceedings: 12th International Conference on Education and New Learning Technologies (July 6th-7th, 2020, Online)
  1. Gómez Chova, L. (coord.)
  2. López Martínez, A. (coord.)
  3. Candel Torres, I. (coord.)

Éditorial: IATED Academy

ISBN: 978-84-09-17979-4

Année de publication: 2020

Pages: 1133-1137

Congreso: EDULEARN: International Conference on Education and New Learning Technology (12. 2020. null)

Type: Communication dans un congrès