Using virtual reality and mood-induction procedures to test products with consumers of ceramic tiles

  1. Serrano, B.
  2. Botella, C.
  3. Baños, R.M.
  4. Alcañiz, M.
Aldizkaria:
Computers in Human Behavior

ISSN: 0747-5632

Argitalpen urtea: 2013

Alea: 29

Zenbakia: 3

Orrialdeak: 648-653

Mota: Artikulua

DOI: 10.1016/J.CHB.2012.10.024 GOOGLE SCHOLAR