ROSA MARIA
BAÑOS RIVERA
CATEDRÁTICO/A DE UNIVERSIDAD
Mariano
Alcañiz Raya
Publicacions en què col·labora amb Mariano Alcañiz Raya (77)
2017
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A VR-based serious game to regulate joy in adolescents: A comparison of different devices
Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST
2016
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A game for emotional regulation in adolescents: The (body) interface device matters
Computers in Human Behavior, Vol. 57, pp. 267-273
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An internet-based program for depression using activity and physiological sensors: Efficacy, expectations, satisfaction, and ease of use
Neuropsychiatric Disease and Treatment, Vol. 12, pp. 393-406
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Psychological countermeasures in manned space missions: "EARTH" system for the Mars-500 project
Computers in Human Behavior, Vol. 55, pp. 898-908
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Work in progress
Annual Review of CyberTherapy and Telemedicine
2015
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A VR-based serious game for studying emotional regulation in adolescents
IEEE Computer Graphics and Applications, Vol. 35, Núm. 1, pp. 65-73
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Competitive active video games: Physiological and psychological responses in children and adolescents
Paediatrics and Child Health (Canada), Vol. 20, Núm. 7, pp. 373-376
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How the physical similarity of avatars can influence the learning of emotion regulation strategies in teenagers
Computers in Human Behavior, Vol. 43, pp. 101-111
2014
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A functional magnetic resonance imaging assessment of small animals' phobia using virtual reality as a stimulus
JMIR Serious Games, Vol. 2, Núm. 1
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A functional magnetic resonance imaging assessment of small animals' phobia using virtual reality as a stimulus
Journal of Medical Internet Research, Vol. 16, Núm. 6
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An fMRI study to analyze neural correlates of presence during virtual reality experiences
Interacting with Computers, Vol. 26, Núm. 3, pp. 269-284
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Work in progress
Annual Review of Cybertherapy and Telemedicine 2014: Positive Change: Connecting the Virtual and the Real (IOS Press), pp. 152
2013
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An E-health system for promoting wellbeing in the elderly: The butler system
User-Driven Healthcare: Concepts, Methodologies, Tools, and Applications (IGI Global), pp. 838-852
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Effects of virtual reality during exercise in children
Journal of Universal Computer Science, Vol. 19, Núm. 9, pp. 1199-1218
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Efficacy and acceptability of an Internet platform to improve the learning of nutritional knowledge in children: The ETIOBE mates
Health Education Research, Vol. 28, Núm. 2, pp. 234-248
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FMRI assessment of small animals' phobia using virtual reality as stimulus
Proceedings of the 2013 7th International Conference on Pervasive Computing Technologies for Healthcare and Workshops, PervasiveHealth 2013
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Using virtual reality and mood-induction procedures to test products with consumers of ceramic tiles
Computers in Human Behavior, Vol. 29, Núm. 3, pp. 648-653
2012
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Could virtual reality be an effective tool to combat obesity and sedentariness in children? Results from two research studies
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
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GameTeen: New tools for evaluating and training emotional regulation strategies
Annual Review of CyberTherapy and Telemedicine, Vol. 10, pp. 334-338
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Smiling is fun: A coping with stress and emotion regulation program
Annual Review of CyberTherapy and Telemedicine, Vol. 10, pp. 123-127